Display Name = "Hall of Sin 4th Layer"
Parallax Name = "StarlitSky"
Note = "<背景3:Translucent,DarkSpace>"

CommonEvent 1
Name = "EV001"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 14, 56, 2, 0])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 53, 56, 2, 0])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 34, 5, 2, 1])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1376, 0, 3, 2])
      ControlVariables([1376, 1376, 0, 0, 4])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 380, 34, 64, 2, 1])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 380, 35, 35, 2, 0])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 33, 31, 2, 0])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3570, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2512, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3850, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([921, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4090, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([935, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([6, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1269, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([701, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([112, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowPicture([5, "sys_oyakataf4b", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_oyakata_st2-7", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([7, "sys_oyakataf4", 0, 0, 140, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([7, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Found the one-winged master! \\|\\|"])
    Wait([30])
    ShowTextAttributes(["randolph_fc2", 6, 0, 2])
    ShowText(["\\n<One-Winged Master>"])
    ShowText(["Because you are...... a doll."])
    ConditionalBranch([1, 1319, 0, 4, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't keep up with all this..."])
      ShowText(["I wish Papi were here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 5, 1])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Master, your hair has grown quite a bit."])
      ShowText(["You don't have to worry about being bald anymore!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3107, 3107, 0])
    ControlVariables([1354, 1354, 1, 0, 1])
    ConditionalBranch([1, 1354, 0, 80, 0])
      Script(["gain_medal(1524)"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Explained the situation to the boss from another world and sent them to the Chaos Forge――"])
    ShowText(["(Number of bosses discovered: \\V[1354])"])
    Wait([30])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    CallCommonEvent([9108])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["If we become too exhausted, let's head back for supplies."])
    ShowText(["We mustn't push ourselves too hard."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We have half to go until we reach the Seven Deadly Sins."])
    ShowText(["Since there are warp devices, let's make sure to replenish supplies regularly."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's something inside the jar."])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["It's a long dungeon, but this is the halfway point."])
    ShowText(["Now, let's keep moving forward."])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 3, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Let's check inside the jar..."])
    ShowText(["This bed is unusually uncomfortable to sleep on."])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Keep moving forward like this..."])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way..."])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a treasure chest at the end of this path too."])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Down these stairs, and ahead..."])
    ShowText(["I have a present for you."])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["If you want the treasure chest, come this way first."])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Make sure to check inside this cell too."])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way..."])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's something in the jar inside the cell."])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["I, who have merged with the pillar, will guide you this way."])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a treasure chest here......"])
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way..."])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Don't forget to check inside this cell too."])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This way..."])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Here, you'll find the master and a treasure chest."])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["The route forward is this way."])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There's a treasure chest here too!"])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Go down these stairs and proceed forward for a luxurious treasure chest."])
    ShowText(["Don't forget to retrieve the master just to the right."])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 3, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This is no place for a person to sleep!"])
    ShowText(["......Ah, don't forget to check the jar."])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Check the jar in the cell ahead."])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Becoming one with the pillar isn't so bad."])
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Here, there's a treasure chest at the end."])
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["With this, we've completed this floor."])
    Empty([])
